Apple’s Vision Pro : Will Disrupt or Fall
Next Revolution in Computing: Apple’s Vision Pro …….
-pradeep gupta
Get ready to enjoy an experience right out of Steven Spielberg’s Ready Player One or a Black Mirror episode. It is called Apple Vision Pro , a revolutionary wearable spatial computer device that seamlessly blends digital content with the physical world, while allowing users to stay present and connected to others. Vision Pro creates an infinite canvas for apps that scales beyond the boundaries of a traditional display and introduces a fully three-dimensional user interface controlled by the most natural and intuitive inputs possible — a user’s eyes, hands, and voice.
But all good things come with a big price tag, roughly $3,499 or Rs 2,88,700. This mixed reality headset will be available for sale early in 2024 in India.
Vision Pro allows users to interact with digital content in a way that feels like it is physically present in their space. It is capable to track where the wearer's eyes are looking allows users to interact with graphical elements just by looking at them.
It features a singular piece of three-dimensionally formed laminated glass exterior that’s affixed into an aluminum alloy frame that gently curves to fit around your nose and cheeks. The aluminum frame, which houses the internal components of the headset along with a plethora of cameras, offers a magnetic attachment for ‘The Light Seal’, which is just a fancy name for a soft foam attachment to eliminate excess light from entering your eyes and offer a comfortable viewing experience. Made for responsive and intuitive input, Apple Vision Pro ensures that the user can enjoy the content in real time without any latency drop. Designed for all-day use when plugged in, it further provides external, high-performance for up to two hours with the battery.
It utilizes 23 million pixels packed into two displays with the help of micro-LED technology.
Some other distinctive features
* ZEISS Optical Inserts are always on guard to correct every vision need of the user.
* Each display is available in the size of a postage stamp with wide color and high dynamic range.
* The eye-tracking accuracy is simply brilliant as it ensures visual fidelity.
* The core component of the Apple Vision Pro is integrated with the Advanced Spatial Audio system to provide an immersive experience.
* The individually amplified drivers inside each audio pod match every beat to the space.
* Based on the user’s head and ear geometry, personalized spatial audio is delivered.
* Powered by Apple silicon in a unique dual-chip design, the M2 chip delivers unparalleled standalone performance.
* The M2 chip is paired with a new, dedicated R1 chip that processes input from 12 cameras, 5 sensors, and 6 microphones.
* The ring of LEDs projecting invisible light patterns onto the user’s eyes provides a High-performance eye-tracking system.
* 8x faster than the blink of an eye, the R1 chip streams new images to displays within 12 milliseconds.
* The Apple Vision Pro is run on a battery pack. Although there isn’t an official statement, it is estimated to have 2 hours of battery life and can be juiced up with a USB-C charger.
Interestingly, this device is designed to replace your MacBook, iPad, iPhone, Apple TV, and Apple Watch displays. Its built-in audio drivers also prevent you from wearing AirPods while you’re strapped into the headset. This effectively means all your other Apple devices are pretty much useless when you’re using the Vision Pro, and that poses a threat to Apple’s own hardware. If you’re watching a movie on the Vision Pro, you’re less compelled to buy the Apple TV 4K.
Honestly, Vision Pro is much too expensive for the average user… and this can have negative effects on the product’s overall success. The Vision Pro’s ridiculous price tag sets an incredibly high barrier to entry for consumers, severely limiting how many people actually use the MR headset. This in turn disincentivizes the developers from constantly working on new apps, services, games, experiences, updates, etc. The lack of developer support in turn results in a flawed UX for Apple’s most elite, enthusiastic customer base. In order to combat this, Apple would either have to launch a cheaper, inferior product and become just another Meta, or go down the Microsoft route by just halting new product development, just like how Microsoft never released a new device after the 2019 Hololens.
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